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Favorite Mobile Apps of the Week | from Mashable

VezTek USA – the mobile solutions company – develops custom mobile apps for all major platforms. Need an iPhone or Andorid app for your business or want to have one developed from your innovative idea? Request a Quote today. 

New iPad’s display and apps earn top grades

New iPad’s display and apps earn top Grades

When I wrote about the third-generation iPad at its introduction (Business, March 7), I noted that in my brief hands-on time I wasn’t immediately struck by the increased resolution of its Retina display.

Now that I’ve used an iPad extensively in the past two weeks, I can report that the Retina display is brilliant. Especially when interacting with a lot of text — keeping up with Twitter or Facebook, reading e-books, checking email, browsing the Web — my appreciation for the increased pixel density grows the more I use it. Really, get to an Apple Store and spend some time with one to see for yourself.

And yet the display is just a layer of pixels if there isn’t anything interesting to run on it. Apple updated its iLife apps for iOS devices — iMovie and GarageBand — and added a new one, iPhoto, which provides features not found in the company’s desktop consumer photo editor.

The built-in Photos app does a fine job of viewing your photos, whether you sync them from your Mac or import them using Apple’s iPad Camera Connection Kit accessory. A recent update to iOS even added a few basic image adjustments — rotation, one-tap enhancement, red-eye removal, cropping and straightening — but those are fairly limited.

IPhoto goes far beyond that.

The exposure and color-correction tools include sliders for adjusting attributes such as brightness, contrast and saturation, but those are for fine-tuning. IPhoto’s preferred method is to touch an area of a photo that needs fixing, such as dark shadows. A control appears with arrows indicating which adjustments can be made: for example, drag up to lighten shadows, down to darken them, or left or right to decrease or increase contrast.

So, even if you don’t know how to manipulate a slider to adjust white point, black point and midtones, you can intuitively point and say to yourself: “I want to fix this area” and likely end up with a good adjustment.

One feature I particularly like is one that you won’t find in the Mac version of iPhoto: edits to selective areas of a photo. In its attempt to be easy to use, iPhoto on the Mac applies edits to an entire image.

In most situations this is fine, but occasionally you may want to lighten the exposure of foreground items without blowing the background out to white, or maybe boost the saturation of a small area instead of the whole photo.

For example, I have a photo of Mount Rainier exposed for the sky and mountain, which put the landscape in the foreground into almost silhouette. After performing a few adjustments to the sky and mountain in iPhoto on the iPad, I grabbed the Lighten brush and painted over the foreground. (An option to make the paint strokes visible is helpful here; tap the Settings button and turn Show Strokes on.)

To my surprise, that area contained a lot of detail, including a person walking in the bottom-right corner. With some passes of the Saturation brush and a boost of green using the Color adjustments, my photo was dramatically improved. (I posted some before-and-after examples at http://www.flickr.com/photos/jeffcarlson/sets/72157629324382600/.”>my Flickr page IPhoto also contains a set of effects for applying preset looks, such as vintage film or artistic filters. And I should mention that the app looks great on the new iPad’s Retina display, but it will also run on the iPad 2 and iPhone 4 and 4S. The latter devices make possible a neat feature: You can take a photo using an iPhone (which is a better camera), and then “beam” the image to an iPad directly.

There are a few areas that point to this being a 1.0 version. I ran into a few bugs, such as iPhoto updating the photo library at odd times while I was editing. Also, the app doesn’t interoperate with iPhoto on the Mac. You can’t update albums, and edited photos need to be saved to the device’s Camera Roll before they can be imported.

But this 1.0 version is impressive and polished. iPhoto for iOS costs $4.99, and is available from the iTunes App Store.

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VezTek USA – the mobile solutions company – develops custom mobile apps for all major platforms. Need an iPhone or Andorid app for your business or want to have one developed from your innovative idea? Request a Quote today. 

via Business & Technology | New iPad’s display and apps earn top grades | Seattle Times Newspaper.

Is the iPhone the Only Camera You Need?

 iPhone apps for Camera

I, POINT-AND-SHOOT, hereby call to order the inaugural meeting of the Secret Society of Digital Cameras That Are Sick and Tired of the iPhone. Ultra Zoom. Micro Four Thirds. Budget Digi Camera that takes AA batteries. Thanks for coming.

I think everyone knows why we’re here in the basement of this abandoned Circuit City in Ho-Ho-Kus, N.J. I mean, it’s in the name of our club: the iPhone. A lot of you have been sitting in junk drawers, so I’ll bring you up to speed. It ain’t just a phone. It has a camera. And not one of those 1.3-megapixel numbers from a decade ago. This is the real deal. People have already started documenting their breakfasts with it. We’re in trouble.

Have you checked out Flickr lately? The iPhone is the site’s most-used camera. Instagram, an app that let’s people share photos, reached 27 million users to become one of the world’s biggest social networks. It hit that milestone purely with the iPhone. Last time I checked, we took photos. Where is our piece of the zeitgeist pie?

There was a time when we were renegades ushering in a new era of photography. Mavericks, really. We kicked those old film cameras into flea-market stalls. Now only pros and artsy types use them. Guess what? We’re the ones starting to collect dust. And don’t think anyone’s going to revisit us. Film cameras occupy the same hip space as vinyl. Where are we going to fall on the technological nostalgia spectrum? Next to the LaserDisc.

The digital photography revolution was a promise to streamline things for the everyman. To let him shoot as many sunsets and cats wearing bread (seriously, Google it) as he wanted without having to worry about film. Anyone with a laptop could edit like a pro. Like the Brownie and Polaroid before us, we were democratizers of photography.

Not any more. The iPhone hijacked our vision for the future—our legacy!—while we were busy fooling people that more megapixels meant better pictures. (Sorry, Budget Digi Cam, it doesn’t.) Talk about simplifying the photographic process—you can shoot, edit, share and order prints without taking your mitts off an iPhone. We’re on our way to becoming a footnote on its Wikipedia page.

I know what you’re all thinking. Some of us can edit photos. Some of us can post to Facebook. But not like the iPhone. It’s quick, intuitive. We’re not. Great-looking pictures are so fun and easy to produce that it makes anyone with an Instagram account feel like Terry Richardson and Ansel Adams rolled into one. Awesome Camera might be the device’s best photo app. And it’s free! And downloadable in minutes! You know how people refresh their user experience with us? They wait two years and spend hundreds on a new camera.

OK, there’s a bright side. The DSLR will always be king for serious photographers. All of us take better photos in low-light situations. Android phones may be getting Instagram soon, but they aren’t a huge threat—yet. And, uh, we come in more than two colors. Look at Ultra Zoom. He’s chartreuse!

If we lose to one of our own, that’s one thing. This crazy Lytro camera that lets you choose a focal point after you’ve taken a picture? Innovative stuff. Maybe we’ll invite her to the next meeting. But a phone? Not cool. That’s not progress. It’s game-changing. And we’re in the wrong stadium.

I forget who, but a wise man once said, “A lot of times, people don’t know what they want until you show it to them.” Let’s show it to them. First camera to figure out how to beat the iPhone wins an 8-gig SD card. And I’ll throw in this lime-green neoprene case. Except for Micro Four Thirds. You’re too bulky for it. Meeting adjourned—see you next year in the parking lot of the old Crazy Eddie headquarters.

HOW TO MAKE YOUR CAMERA PHONE EXTRA-SNAPPY

1. Download These Essential Camera Apps

Wait, doesn’t my iPhone already have a Camera app? Yes. And it’s good—the latest one can automatically focus on faces, take crisp HDR shots and be launched quickly from the unlock screen. (Just swipe up.) Why limit yourself to one arrow in your quiver, though? You may have heard of these three Camera replacements before, but they’re popular for a reason—out of dozens in the App Store, they’re the best.

Camera+

The Effects Master

The Camera+ app has long been a popular iPhone camera replacement because it can do complex things in a very streamlined way. You can set exposure independent of focus, use image stabilization—it’ll automatically take a shot when your hand is steady—and has a burst mode for capturing fast-moving objects or the fleeting smiles of toddlers. But the real reason Camera+ has a permanent place on many a home screen is its editing tools. The Clarity filter is iPhone photography’s secret sauce—it adds pro-camera crispness to almost any shot. And the app’s 36 FX Effects (Polarize and Magic Hour are two favorites) have adjustable intensities. Snappily adjusting just how much processing you want is what sets this app apart from the countless other camera-and-editing solutions. $1.99, campl.us

Hipstamatic

The Analog Spirit

Lisa Corson/The Wall Street JournalLight leaks, vignetting and distorted colors are Hipstamatic trademarks.
Tara Howard/The Wall Street JournalEven your accidental shots will look like high art.

This app helped launch the iPhone photo revolution when it debuted in 2009, not with bleeding-edge tech, but with a geeky love for the analog. Swap out lenses, films and flashes to create different retro-inspired photographs or simply shake the camera to randomize the configuration. As with real film photography, you have to wait for your image to “develop”—pictures take a few seconds to show up. No matter. The results are so cool you’ll start thinking instant gratification is overrated. A tip: In the spirit of serendipity, the default framing is random. To take control, double-click the viewfinder.$1.99, hipstamatic.com

Awesome Camera

Everything but the Kitchen Sink

The camera of Awesome Camera, is, well, awesome: It has a lens stabilizer similar to that of Camera+; a Big Button feature that lets you snap a photo by touching any spot on the screen; and in camcorder mode, the app magically captures video seconds before you press record. Its editing tools are even more awe-inspiring: There are almost 300 sophisticated effects, filters, textures and frames at your disposal including the adjustable Awesomize feature, which automatically fixes things you might not have even known were wrong with your photo. Many effects are free. You can buy sets of effects a la carte, or all of them in one fell swoop for $9.99. It’s worth it. The app was developed by photo site SmugMug—pictures taken with the program can be automatically uploaded to the site in full resolution if you’re a member. Free, awesomize.com

2. Take the Fun Factor of Your Photos to the Next Level

The Social Network

Instagram

You could just use this as a Hipstamatic alternative, but it’s really all about the photo-centric social network that is Instagram. If you’ve ever doubted the quality of iPhone photography, browsing the “Popular” shots will change your mind and inspire you to always have your camera at the ready to take more artful pictures of the world, or, you know, your cat. Free, instagram.com

Cinemagram

The New Art Form

Cinemagram

Here’s how it works: Shoot a few seconds of video with movement, like a dog’s tail wagging. Then trace your finger over the area of the video that you want to keep in motion—the surrounding area remains a still image. The result is a Cinemagram, a cool mashup of video and photography. At their best, they look like the quirky special effects of a Georges Méliès film.$1.99, cinemagr.am

Incredibooth

The Party Pleaser

Incredibooth

An addictive pocket-size photo booth from the makers of Hipstamatic. You can use the rear camera to take shots of party people and the front-facing one for self portraits, which—because the photos appear in an old-school, vertical strip of four pictures—are disarmingly charming rather than vain. $0.99, incredibooth.com

DMD Panorama

The Landscape Sweeper

DMD Panorama

The easiest-to-use panoramic picture app on the iPhone. Just launch, take a picture, steadily move the camera to the left or right to slide an on-screen Ying symbol into a Yang symbol—How clever! How Zen!—and the program will automatically stitch together a slick panoramic photo. $1.99, dermandar.com

The Framer

PicFrame

Instead of asking graphic-designer friends to create triptychs of your vacation photos in Photoshop, easily crank images out on your own with PicFrame and share them on Facebook and Twitter. An additional $0.99 lets you overlay text on photos in tons of refined fonts. It’s the most fun way to create holiday cards, make party invites and add ironic captions to snapshots. $0.99,i4software.com

3. Kit Up for Serious Shooting
F. Martin Ramin for The Wall Street Journal, Styling by Anne CardenasBelkin LiveAction Camera Remote

Forget about snapping a group shot with an outstretched arm and friends cramming their heads next to yours. Use the Belkin LiveAction Camera Remote with its accompanying app and shoot from afar. A detachable stand is included for easy iPhone propping. $35, belkin.com

F. Martin Ramin for The Wall Street Journal, Styling by Anne CardenasTry a lens attachment for your iPhone.

Lens attachments on iPhones look a bit gimmicky, but they really work and are a great way to change up your shots. The Ollo Clip comes with fisheye, macro and wide-angle lenses and can be stashed easily in a pocket when not in use. $70,olloclip.com

F. Martin Ramin for The Wall Street Journal, Styling by Anne CardenasHipstacase

The iPhone is slick, which means it can get a little slippery. Keep the device strapped and secured to your wrist with the Hipstacase. It’s amazing how much a little lanyard add can add to your confidence. $40, hipstamart.com

Can You Handle It?

Three esoteric grips for the aspiring camera phone Avedon

Jason Lee for The Wall Street JournalThe Covert Ops grip

The Covert Ops

Hold phone vertically as if checking texts or stocks. Advanced variant: Use headphones and singing to obfuscate your rule-bending shutterbugging.

The Statue of Liberty

Most commonly used at concerts by short people. High angle is also effective in making pets appear antlike in photos.

Jason Lee for The Wall Street JournalThe Steady Poke grip

The Steady Poke

Apply death-grip to iPhone with one hand. Tap screen with other to reduce “lens shake” commonly caused by one-handed operation. Advisable to use free hand to pull ‘chute at 2,600 feet.

No iPhone? No Problem. The best photo apps for other phones

While the iPhone has become the center of the camera-phone universe, Android and Windows Phone 7 devices have been diligently catching up. Instagram will be available to Android users soon, but meanwhile you can get your retro fix using the editing tools of PicSay Pro ($3.99). Also worth a download is Paper Camera ($1.99), which gives your photos a scratchy, cartoony look like that A-ha video.

If you like the idea of sending postcards, but always thought their photos were cheese-tastic, get Postagram (Free). Snap that perfect sunset shot and the app will send a postcard print of the photo with a personal message anywhere in the U.S. ($0.99) or internationally ($1.99). (It’s available for the iPhone, too.)

If you own a device that’s running the latest version of Windows Phone 7 then you know it has an excellent out-of-the box camera—they come with dedicated physical shutter buttons, scene modes and the ability to tweak everything from white balance to saturation—but you will still need a good photo editor. The filter-rich Thumba Cam($0.99) is the simplest to use.

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VezTek USA – the mobile solutions company – develops custom mobile apps for all major platforms. Need an iPhone or Andorid app for your business or want to have one developed from your innovative idea? Request a Quote today. 

via Is the iPhone the Only Camera You Need? – WSJ.com.

Google to Sell Tablets on Its Own This Year

Google to Sell Tablets on Its Own This Year

Google Android Tablet

Google Inc., GOOG -1.12% undaunted by a short-lived attempt to market and sell smartphones on its own, is now trying the approach with tablet computers in a quest to capture market share from Apple Inc.’s AAPL -1.26% iPad.

The Internet search company will sell co-branded tablets directly to consumers through an online store like rivals Apple and Amazon.com Inc., AMZN +1.72% according to people familiar with the matter. The move is an effort to turn around sluggish sales of tablet computers powered by Google’s Android software.

Google went this route with Android-powered smartphones in 2010 when it offered a device called the Nexus One made by HTC Corp. 2498.TW -0.50% But the effort was scrapped after several months amid better sales of other Android-powered smartphones.

Like the Nexus One, some future Android tablets are expected to be co-branded with Google’s name, said people familiar with the matter. The company is expected to sell devices from a variety of manufacturers. Google won’t make the devices and its existing partners such as Samsung Electronics Co. and AsusTeK Computer Inc. 2357.TW +0.18% will be responsible for the hardware, these people said.

One co-branded tablet that may be sold in the online store is due to be released later this year by Taiwan-based Asus, said one of these people.

Details of the project remain unclear, including when Google plans to unveil the online store. Google is expected to release the next version of its Android software, called Jelly Bean, in the middle of this year, people familiar with the matter have said.

Google will soon manufacture its own tablets, due to its pending $12.5 billion purchase of Motorola Mobility HoldingsInc., MMI -0.13% which has been approved in the U.S. and in Europe and is awaiting approval by Chinese authorities. People familiar with the Google’s plans said Motorola tablets are expected to be offered in the online store.

A Google spokesman declined to comment, as did an Asus spokeswoman.

By selling tablets directly to consumers, Google is upping the ante against Apple, which debuted its market-leading iPad two years ago. Android-based tablets made by Samsung and others have been slow sellers by comparison. Last fall research firm Gartner estimated Apple would capture 73% of the tablet market versus 17% for Android.

Google also faces competition from Amazon.com, which last year jumped into tablets with its $199 Kindle Fire, in a move to scoop up the less-expensive side of the market.

Google is seeking to increase adoption of its Android software so that its search, maps and other services—which generate the vast majority of its mobile revenue through the sale of ads—become mainstays in the mobile-device world.

While that revenue is small compared to PC-based ad sales, it’s a fast-growing category for Google, and tablets can command better ad prices than smartphones. Google Chief Executive Larry Page said last fall the company was on pace to generate more than $2.5 billion in revenue from mobile devices, largely through selling online ads on smartphones.

Google believes the current model for selling tablets is broken, said people familiar with its strategy. Google has watched as wireless carriers, who helped Android become the No. 1 mobile operating system for smartphones, have struggled to replicate that success with tablets.

While some wireless industry executives said Google’s Nexus One smartphone effort was a failure, Google Android chief Andy Rubin said previously that the company sold more than 100,000 of these phones in three months and “broke even” on its investment.

Mr. Rubin said Google stopped the effort because other new Android-powered phones were on par with or better than the Nexus One. Google also couldn’t figure out how to sell the Nexus One online on a global scale, he said, and its resources would be wasted in trying to line up wireless carriers in foreign countries to sell plans for the phone.

This time, however, Google won’t have to worry about pairing with wireless carriers because tablets are primarily used with WiFi connections in people’s homes.

To boost the prospects of its new online tablet store, Google was considering subsidizing the cost of future tablets in order to compete on pricing with Amazon’s Kindle Fire, said one person with knowledge of the effort.

In addition, Google will lend huge marketing support to the online tablet store, said people familiar with the effort. Since the Nexus One experiment, Google has honed its mass-marketing skills, spending heavily on TV ads and other marketing to promote services other than its Web-search engine.

The first tablet running Android software optimized for tablets, Motorola’s Xoom, went on sale in February 2011, nearly 11 months after the first iPad arrived. Motorola has said it sold about one million Xoom tablets in 2011, below its expectations. Several other Android-powered tablets, including two versions of Dell Inc.’s DELL +0.51% Streak tablets, have been discontinued.

Other manufacturers have noted the disappointing results. “Honestly, we’re not doing very well in the tablet market,” Hankil Yoon, a product strategy executive for Samsung, said at the Mobile World Congress conference earlier this year.

Physical stores will still remain an important sales channel for Google.

Some U.S. retailers are anxious for an Apple rival to emerge in the market, said people familiar with the matter. Some retailers that sell iPads have chafed under Apple’s rules that require stores to promote its products more prominently, these people said, and the retailers generate less revenue per sale of Apple products versus other electronic devices.

Google has taken other steps to be a consumer electronics brand. The company is directly overseeing the manufacturing of a Google-branded music and video streaming device, to be used in people’s homes, which it is expected to sell to consumers later this year, people familiar with the matter have said. It is unclear whether Google will offer the device as part of its new online store.

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VezTek USA – the mobile solutions company – develops custom mobile apps for all major platforms. Need an iPhone or Andorid app for your business or want to have one developed from your innovative idea? Request a Quote today. 

via Google to Sell Tablets on Its Own This Year – WSJ.com.

The Top iPhone & iPad apps on App Store

App Store Official Charts for the week ending March 26, 2012:

Top Paid iPhone Apps

  1. Angry Birds Space (Rovio Mobile Ltd.)
  2. Draw Something by OMGPOP (OMGPOP)
  3. Fruit Ninja (Halfbrick Studios)
  4. Where’s My Water? (Disney)
  5. The Night Sky (iCandi Apps)
  6. WhatsApp Messenger (WhatsApp Inc.)
  7. Cut the Rope (Chillingo Ltd)
  8. Angry Birds (Clickgamer.com)
  9. Tips & Tricks — iPhone Secrets (Intelligenti Ltd)
  10. Bejeweled (PopCap)

 

Top Free iPhone Apps

  1. Draw Something Free (OMGPOP)
  2. DOOORS — room escape game (58works)
  3. Hunger Games: Girl on Fire (Lions Gate Films Inc.)
  4. Plumber Crack (Fluik)
  5. Zombie Highway (Auxbrain, Inc.)
  6. Flashlight ? (iHandy Inc.)
  7. Doodle Snake (NER Brothers)
  8. Mr.Oops!! (PONOS)
  9. Instagram (Burbn, Inc.)
  10. Temple Run (Imangi Studios, LLC)

 

Top Paid iPad Apps

  1. Angry Birds Space HD (Rovio Mobile Ltd.)
  2. Draw Something by OMGPOP (OMGPOP)
  3. Angry Birds Space (Rovio Mobile Ltd.)
  4. iPhoto (Apple)
  5. Pages (Apple)
  6. Osmos for iPad (Hemisphere Games)
  7. Sky Gamblers: Air Supremacy (Namco Networks America Inc. Games)
  8. Words With Friends HD (Zynga)
  9. Where’s My Water? (Disney)
  10. GarageBand (Apple)

 

Top Free iPad Apps

  1. Draw Something Free (OMGPOP)
  2. Skype for iPad (Skype Software S.a.r.l)
  3. iBooks (Apple)
  4. The Weather Channel for iPad (The Weather Channel Interactive)
  5. Kindle —  Over 1 Million eBooks & Newspapers (AMZN Mobile LLC)
  6. Hunger Games: Girl on Fire (Lions Gate Films Inc.)
  7. Facebook (Facebook, Inc.)
  8. Angry Birds HD Free (Rovio Mobile Ltd.)
  9. Words With Friends HD Free (Zynga)
  10. Netflix (Netflix, Inc.)

via The Associated Press: The top iPhone and iPad apps on App Store.

Controversy Sparks Interest in iPhone App Development and Mobile Apps

Controversy Sparks Interest in iPhone App Development and Mobile Apps

Recently an online disagreement over privacy statements regarding how iPhone app development is carried out has sparked quite some interest amongst law making bodies. The main concern arose when a blogger found out that, iPhone app developers could actually access data from iPhones such as phone book contacts and use them without prior permission. This revelation has sparked rage among users everywhere and hence an inquiry into mobile apps development was made as to how mobile application development companies collect data from users who choose to download and use their apps. This event led to an action being taken by law makers: a series of letters was dispatched regarding the use of consumer information. These letters were sent to iPhone app development companies including popular social networking websites. After the letters, the House Energy and Commerce Committee, who were responsible for sending out the letters, demanded to have a further meeting with Apple, who was one of the recipients of the letters.

More than 30 iPhone app developers were sent notice as to inquire into their privacy policy statements and how they chose to use consumer data once a user decided to download and use their app. This notice was sent by the House Energy and Commerce Committee that took action after an online blogger found out that popular social networks could collect phone data without the user’s permission and use it to their own cause. Naturally this caused disturbance and outrage among mobile application users everywhere and hence an investigation is under way.

Apple having also been on the receiving end of these notices of privacy policy reviews has declared the fact that all mobile application developments undergo a strict review session before being launched as new applications. House representatives, Butterfield and Waxman earlier in February asked Apple to provide information regarding whether Apple’s developers may not be doing good enough to protect the privacy of consumer data. Even after the response from Apple in March, the House had more questions and asked to set up a meeting with the company which led to further questions. Apple is being asked about one mobile app in particular known as Find My Friends. Some of the questions from the House included the number of times mobile apps from the official App Store have been downloaded, whether a privacy statement was available at the end of the month of February, if iPhone app developers have transferred user data and the security measures taken in doing so, the reason for storing and using information from phone books of users, the amount of time it took to use that information and whether it was shared or not, whether the users were informed or not, and to provide the names of any SRO’s that they are a part of.

All of these questions and interest regarding the mobile application development is basically part of a bigger picture surrounding the debate over privacy problems present on the Internet: Google Android app developers are facing a similar scrutiny. Senator Markey from Massachusetts also disapproved Google’s policies as well. In January, Google had decided to merge their privacy statements and this was looked down upon by various legislators along with the Senator Markey as well. This was largely because the Senator felt that Google’s decision was definitely in violation of an earlier agreement made in 2010 with the Federal Trade Commission in terms of further enhancing and developing their privacy statements.

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VezTek USA – the mobile solutions company – develops custom mobile apps for all major platforms. Need an iPhone or Andorid app for your business or want to have one developed from your innovative idea? Request a Quote today. 

Busing it? Feds compile bus companies’ safety info in new iPhone app

Busing It? Feds Compile Bus Companies’ Safety Info in New iPhone App

GRAND RAPIDS, MI — Adventurous souls looking to hop on a Greyhound or Indian Trails bus in Grand Rapids or any Michigan city with commercial bus service can now take a peak at a companies’ safety history before climbing aboard.

The U.S. Department of Transportation last week began offering the free SaferBus iPhone and iPad app, which allows smart phone users to browse a commercial bus company’s particulars and see where it ranks nationwide in terms of safety compliance.

Or, to paraphrase AOL’s Autoblog, you can see whether the underbelly of the bus you’re about to head to Chicago on is being held together with gum and wire hangers.

SaferBus’s interface utilizes a simple search function, allowing users to look up a company, such as the Owosso, Mich.-based Indian Trails Inc., and lets users submit complaints about a company through the app.

Users can check out a company’s compliance in five safety areas, including instances of unsafe driving, fatigued driving and vehicle maintenance. The data goes back two years, according to the transportation department, and is updated monthly.

For instance, the app shows Indian Trails ranks in the top 5 percent of companies nationwide for avoiding unsafe driving. The company showed no fatigued driving violations, and no instances of drivers abusing substances on the job.

The company’s vehicle maintenance report, however, comes back inconclusive in the app.

The app also, upon performing a search, lists companies whose license to operate has been revoked by the Federal Motor Carrier Safety Administration.

via Busing it? Feds compile bus companies’ safety info in new iPhone app | MLive.com.

Who is Selling Nearly as Many iPhones as Apple Itself?

Who is Selling Nearly as Many iPhones as Apple Itself?

Apple’s move to make Best Buy an outlet for the iPhone back in 2008 is proving a wise one — lucrative, too.

Over the past few years, the retail chain has become an increasingly important outlet for Apple, extending its reach and distribution via its 1,100 stores. About 600 of them host an Apple Store-within-a-store, most of those in geographic locations that Cupertino feels are too small to support a dedicated Apple store.

And they’re selling a lot of iPhones.

Almost as many as Apple itself, according to new data from Consumer Intelligence Research Partners (CIRP).

The firm surveyed iPhone buyers in December 2011, January 2012 and February 2012, asking them where they purchased the device. And it found that retail stores accounted for 76 percent of iPhone sales; online stores, 24 percent. When the iPhone 4S first launched, retail stores and online outlets accounted for 67 percent and 33 percent of sales, respectively, largely due to online preorders.

More interesting, however, was the breakdown of the stores themselves. According to CIRP’s data, Apple sold 15 percent of all iPhones purchased in the U.S. during the period of the survey (retail, 11 percent; online, 4 percent). Meanwhile, AT&T sold 32 percent via its online and retail stores; Verizon, 30 percent — again, online and off — and Sprint, 7 percent.

And Best Buy? The big-box retailer sold 13 percent, just 2 percent shy of Apple itself. The remaining 3 percent is “Other,” which I’m told is a combination of retailers like Radio Shack and Walmart and respondents who received their iPhone as a gift and didn’t know where it was originally purchased.

So when it comes to iPhone distribution, it’s obviously the carriers that drive sales. But retail partners like Best Buy are clearly hugely important, as well. Nearly as important as the Apple Store.

“Apple Stores and the Apple Web site are tremendously productive, but they are limited by their relatively small retail footprint,” CIRP’s Josh Lowitz told AllThingsD. “There are four times as many Best Buy stores, and probably 20 times as many AT&T, Verizon, and Sprint stores, so aggressive distribution through all these channels is critical to Apple’s U.S. strategy.”

via Best Buy Is Selling Nearly as Many iPhones as Apple Itself – John Paczkowski – News – AllThingsD.

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VezTek USA – the mobile solutions company – develops custom mobile apps for all major platforms. Need an iPhone or Andorid app for your business or want to have one developed from your innovative idea? Request a Quote today. 

Amid Privacy Concerns, Apple Has Started Rejecting Apps That Access UDIDs

Amid extra scrutiny from Congress around privacy issues, Apple has started rejecting apps that access UDIDs, or identification numbers that are unique to every iPhone and iPad, this week.Apple had already given developers a heads-up about the change more than six months ago when it said in some iOS documentation that it was going to deprecate UDIDs. But it looks like Apple is moving ahead of schedule with pressure from lawmakers and the media. It can take more than a year to deprecate features because developers need time to adjust and change their apps.
A few weeks ago, some of the bigger mobile-social developers told me that Apple had reached out and warned them to move away from UDIDs.But this is the first time Apple has issued outright rejections for using UDIDs.“Everyone’s scrambling to get something into place,” said Victor Rubba, chief executive of Fluik, a Canadian developer that makes games like Office Jerk and Plumber Crack. “We’re trying to be proactive and we’ve already moved to an alternative scheme.” Rubba said he isn’t sending any updates until he sees how the situation shakes out in the next few days.For those unaware, the UDID is an alphanumeric string that is unique to each Apple device. It’s currently used by mobile ad networks, game networks, analytics providers, developers and app testing systems, like TestFlight, for example.Playhaven, which helps developers monetize more than 1,200 games across iOS and Android, said several of its customers had been rejected in the last week. The company’s chief executive Andy Yang says that developers should try and stay as flexible as possible by supporting multiple ID systems until there’s a clear replacement.“This is definitely happening,” Yang said. “In the next month or two, this is going to have an impact on all ad networks and apps using advertising. Everybody’s trying to make their own choices about what to use instead.”At least one of the apps that faced issues a week ago came from a publicly-traded, multibillion dollar company, I confirmed. But they declined to be named so as not to jeopardize their relationship with Apple.So here’s what I’m hearing. Two of the 10 review teams started doing blanket rejections of apps that access UDIDs this week. Next week, that will rise to four the ten teams, and keep escalating until all 10 teams are turning down apps that are still using UDIDs.This is a big deal because mobile ad networks use these ID numbers to make their advertising better targeted. Using UDIDs, mobile ad networks can track consumers from app to app to understand more about ads they respond to and apps they use most often.“The UDID is essential for managing the conversion loop,” said Jim Payne, who runs a real-time bidding platform for mobile ads called MoPub and was early at leading mobile advertising network AdMob before it sold to Google for $750 million. “All the performance dollars that are spent on mobile are going to impacted by this not being there.”At the same time, however, there are very real privacy risks tied to the widespread use of UDIDs. They’re more sensitive than cookies on the web because they can’t be cleared or deleted. And they’re tied to the most personal of devices — the phones we carry with us everywhere. Apple has been facing pressure from lawmakers in the last week about how apps can share consumer data without their knowledge. Two U.S. House representatives Henry Waxman and G. K. Butterfield sent letters to 34 iOS developers a few days ago asking about how they collect and use consumer data.It’s still not obvious what developers will use instead. Some companies turned to the Wi-fi MAC Address, or media access control address, but it has a lot of the same privacy flaws that the UDID did. Another company Appsfire is behind an open-source solution called OpenUDID, that it hopes developers will adopt instead.Yang and others are seeing a few developers get through approval process if they ask users for permissions first before storing their UDIDs. If so, this mirrors the approach that Facebook and Google Android take in making developers show a permissions dialog to consumers when they first install the app.However, Yang’s not so sure that this is a good user experience or that enough consumers will say yes to make this strategy effective.“I just don’t think the opt-in rate will be that high,” he said. “It feels like a Band-Aid solution for now.”

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Amid Privacy Concerns, Apple Has Started Rejecting Apps That Access UDIDs

Amid Privacy Concerns, Apple Has Started Rejecting Apps That Access UDIDs

Amid extra scrutiny from Congress around privacy issues, Apple this week has started rejecting apps that access UDIDs, or identification numbers that are unique to every iPhone and iPad.

Apple had already given developers a heads-up about the change more than six months ago when it said in some iOS documentation that it was going to deprecate UDIDs. But it looks like Apple is moving ahead of schedule with pressure from lawmakers and the media. It can take more than a year to deprecate features because developers need time to adjust and change their apps. A few weeks ago, some of the bigger mobile-social developers told me that Apple had reached out and warned them to move away from UDIDs.

But this is the first time Apple has issued outright rejections for using UDIDs.

“Everyone’s scrambling to get something into place,” said Victor Rubba, chief executive of Fluik, a Canadian developer that makes games like Office Jerk and Plumber Crack. “We’re trying to be proactive and we’ve already moved to an alternative scheme.” Rubba said he isn’t sending any updates until he sees how the situation shakes out in the next few days.

For those unaware, the UDID is an alphanumeric string that is unique to each Apple device. It’s currently used by mobile ad networks, game networks, analytics providers, developers and app testing systems, like TestFlight, for example.

Playhaven, which helps developers monetize more than 1,200 games across iOS and Android, said several of its customers had been rejected in the last week. The company’s chief executive Andy Yang says that developers should try and stay as flexible as possible by supporting multiple ID systems until there’s a clear replacement.

“This is definitely happening,” Yang said. “In the next month or two, this is going to have an impact on all ad networks and apps using advertising. Everybody’s trying to make their own choices about what to use instead.”

At least one of the apps that faced issues a week ago came from a publicly-traded, multibillion dollar company, I confirmed. But they declined to be named so as not to jeopardize their relationship with Apple.

So here’s what I’m hearing. Two of the 10 review teams started doing blanket rejections of apps that access UDIDs this week. Next week, that will rise to four the ten teams, and keep escalating until all 10 teams are turning down apps that are still using UDIDs.

This is a big deal because mobile ad networks use these ID numbers to make their advertising better targeted. Using UDIDs, mobile ad networks can track consumers from app to app to understand more about ads they respond to and apps they use most often.

“The UDID is essential for managing the conversion loop,” said Jim Payne, who runs a real-time bidding platform for mobile ads called MoPub and was early at leading mobile advertising network AdMob before it sold to Google for $750 million. “All the performance dollars that are spent on mobile are going to impacted by this not being there.”

At the same time, however, there are very real privacy risks tied to the widespread use of UDIDs. They’re more sensitive than cookies on the web because they can’t be cleared or deleted. And they’re tied to the most personal of devices — the phones we carry with us everywhere. Apple has been facing pressure from lawmakers in the last week about how apps can share consumer data without their knowledge. Two U.S. House Representatives Henry Waxman and G. K. Butterfield sent letters to 34 iOS developers a few days ago asking about how they collect and use consumer data.

It’s still not obvious what developers will use instead. Some companies turned to the Wi-fi MAC Address, or media access control address, but it has a lot of the same privacy flaws that the UDID did. Another company Appsfire is behind an open-source solution called OpenUDID, that it hopes developers will adopt instead.

Yang and others are seeing a few developers get through approval process if they ask users for permissions first before storing their UDIDs. If so, this mirrors the approach that Facebook and Google Android take in making developers show a permissions dialog to consumers when they first install the app.

However, Yang’s not so sure that this is a good user experience or that enough consumers will say yes to make this strategy effective.

“I just don’t think the opt-in rate will be that high,” he said. “It feels like a Band-Aid solution for now.”

via Amid Privacy Concerns, Apple Has Started Rejecting Apps That Access UDIDs | TechCrunch.

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