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Why has The Apple iPhone Sales Dropped?

Bad News for iPhone App Developers

Hey Apple, Have you exhausted the magic of Steve Jobs? Is it an effect of the new grind to the world economy? Or is it simply that consumers are waiting for the company pull out your new mobile phone, the iPhone 5, expected for the fourth quarter?

The market bid for a third explanation for the poor results of the worlds most valuable company by market capitalization, Apple . But the truth is that, after two consecutive quarters in which he had sprayed the forecasts of analysts, the apple company has not met expectations this time.Between April and June 8800 Apple won millions of dollars 7,228,000 euros. Is 22% more than the same period last year but lower by about 15% expected by the market.

The disappointment has also been twofold .The Californian company has lowered its forecasts for the fourth quarter by about 25% relative to market expectations. Significantly, most of the increase in sales occurred outside the United States.The main burden of the company has been its flagship product, the iPhone . Between April and June, the company produced only 26 million units this mobile phone, nine million less than in the previous quarter.

The market had a slow sales, but not so large.As recently estimated sales of 29 million iPhones, three more than they have occurred. By contrast, sales of iPhone are fired, with 17 million units, up 45% on the previous quarter .Industry analysts estimate that the drop in iPhone sales are because consumers are waiting to come out the new model range, the iPhone 5, which is supposed to appear in the fourth quarter.So will the real test to see how Apple is working without Steve Jobs, who left Apple address 11 months ago and died in October 2011.

via The drop in sales of Apple iPhone hit, earning less than expected | Navigator | elmundo.es.

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The Hard Work of Reviewing iPhone & iPad Applications

iPhone & iPad Apps Review Team at Apple

is responsible for reviewing the applications you want to enter the Apple App Store has been criticized many times for its slowness or errors in its judgment. Sometimes have ‘cast’ applications harmful , offensive , or even that criticized the company itself . But his work is not easy .

The main problem is that, like many other divisions of the company, this team has very few workers, according to Mike Lee, a former engineer at Apple and a Business Insider. Therefore, unlike what people usually think, the app review team is made only by a small group of people .”They can not get enough good people,” said Lee. ” Apple does not compromise the quality of their equipment to fill them . ”

In addition, the number of applications that need to be checked is huge . According to data provided by the company during the presentation of IOS 6 , there are over 650,000 apps available on the App Store and all have had to be revised.

However, its not easy to find a great quality app, those who miss the cut are worse . Moreover, until Apple released a mobile apps developer document two years ago ( PDF ) in which, among other things, it said it did not need more “farts” applications.

Apple refuses to outsource the apps review work to large groups of people. People insist on having intelligent, educated and well trained staff to do the work. So that means they have to have few good workers to weed out the not so very good mobile apps.

via The hard work of reviewing applications | TICbeat.

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The Future of Mobile Applications – Focus Local

Localize Your Mobile Apps Development

The Developer Economics 2012 report – prepared by Vision Mobile and sponsored by BlueVia – provides an overview of the world of mobile applications, analyzing the current situation and where the future is headed . One aspect that highlights the importance of the document is the role of local aspects of an app to its success.

Mobile devices, particularly those that bear the mark of Apple and Google, have greatly expanded the reach of the applications by connecting the developers directly with the consumers through the App Store or Google Play.

Is communication with the end user, they will pay or consume the product, something that did not exist. Today we have access to a large mass of consumers and an application that is developed in Spain can be downloaded in Latin America or the United States.

However, many agreed at the Developer Economics 2012  that for apps with free downloads – more attention is paid to the local aspect of globalization: unless the app is exceptionally popular – such is the case of Facebook, Google Maps or Angry Birds. For almost all other applications the local fatures of the apps play a decisive role in the customer buying decision .

According the mobile apps developers surveyed, more apps are downloaded locally than globally on  all continents except Oceania’s. In total, North America produced 41% of the apps, Europe 31% and 14% in Latin America.

Among the interesting facts that can be read in the report are those related to language applications. Estimated 85% apps are in English, while there are about 21% in Spanish, and 16% are in Chinese which is rapidly expanding.

via The future of mobile applications spend at local | TICbeat.

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10 Apps to Take on Vacation with The BlackBerry

Blackberry Travel AppsBlackBerry App World

offers RIM phone users to make practical applications easier holidays.

BlackBerry App World has more than 89,000 applications for BlackBerry smartphones and more than 15,000 for the tablet Playbook. Of all these, we highlight ten applications for users to take advantage of their BBs on vacation, or vice versa, to enjoy more of these through the terminal.

  1. BlackBerry Travel is a personal assistant that allows you to plan, book, manage and share travel activities. Even if a flight is delayed or there are changes in the connections, automatically sends alerts.
  2. Endomondo , with over 10 million users, it helps you get in shape for summer by tracking your runs, bike paths …
  3. Accuweather: If you do not want an unexpected storm ruin a trip, download Accuweather on your smartphone and you will have the weather information current and accurate available.
  4. Anti Mosquito: To ward off those pesky mosquitoes that are determined not to let us rest in the summer nights, Anti Mosquito is an app that repels by emitting high frequency sounds.
  5. White Noise SleepIt is relaxing , but sometimes the heat stress or drag does not allow this. White Noise Sleep emits soothing background sounds to sleep.
  6. Viigo: From the lounge you can keep up with the news that interest you with Viigo , an RSS reader that collects real-time updates of web pages to which you subscribe.
  7. Free Mobile Massage: And after reviewing the alerts also can enjoy a massage with Free Mobile Massage, which makes the BlackBerry a masseur.
  8. Photo Studio: Give a little envious of those who remain in the office or at home is healthy. Photo Studio can edit the photos from the BlackBerry to share in real time.
  9. Spotify: With Spotify for BlackBerry can put soundtrack to the summer and easily share it with your own.
  10. Groupon includes the best deals to make the most of the holidays.

And a bonus: to entertain children during trips, The Adventures of Tintin or Where’s Waldo are applications for a fun way to kill hours.

via 10 apps to take on vacation with the BlackBerry.

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Apple’s App Discovery Lead On Google Is Shrinking

apple-vs-google-2

The number of applications for the iPhone which reached the top 100 songs of the rankings of the U.S. Apple App Store has decreased by 35%, according to a study we completed pursuant Search Xyologic. In April 2011, 422 applications have gone in the top 100 free iPhone applications, while in April 2012, 277 applications that made the cut.

The apps that reached the 100 Best rankings of U.S. App Store 35% drop, study linking Salary: BNO Have completed pursuant Search Xyologic. In April 2011, from 422,100 in sweats are the Best iPhone Free Applications Alles, IN mutandis to April 2012, 277 in Ontario fait sue the cut.

We call new EC classification to continue on Sinks from 58 to 33. Comparing 6497 THIS new iPhone apps free to April 2011 over 11,545 new iPhone applications AND Free in April 2012. Pendant will be together, you name the Top 100 who reach further without rankings store in the U.S. to close LITTLE Playing In Google removed the same choice, though on a smaller scale A.

The following table present study on his resume – you name it continue in the top 100 free apps and Des Their age year after the respective year (April 2011 vs April 2012) to the liver to the App Store Apple and Google Conference USA Unisn this ranking has sunk from 58 to 33. This compares with 6497 new free iPhone applications in April 2011 and 11 545 new free iPhone application in April 2012. During the same time, the number of requests that reach the top 100 rankings free in the U.S. shop Playing Google remained about the same thing, albeit on a smaller scale.

The following table provides a summary of the study – the number of requests in the top 100 free applications and their respective age year after year (April 2011 vs April 2012) for both the Apple App Store and Google Playing U.S.

Number of Apps and Their Age in the Top Free 100 – April 2011

Number of Apps and Their Age in The Top Free 100 – April 2012

What can we conclude from the data? Our results can be seen as another sign of the maturation of the platform, such as Kim-Mai Cutler said recently. Due to the way Apple App Store is designed, once the application is broken into lists of the best that one can be seen by real users, it gets a huge increase in downloads per day. There are different arguments to facts about Apple’s role in this system.

He is responsible for a smaller number of new (indie) applications and developers of Apple entering the ranking of the best free? Apple’s role to provide exposure of the “small” children? Interventions with well-documented in the Apple market over the last 12 months has favored the “big” guys?

Or were the “big fish” only able to use the dynamics of the App Store on your own behalf? You receive these letters to the editor “too” hard, making publishers “should” buy their way to acquiring users? I think these questions, while valid, are not important for the industry in general. The current model of the discovery and acquisition of user content on the Apple App Store is still better than the editors have managed to cope in the history of the mobile industry.

Acquisition of mobile users rose by a number of different times since he was a product manager of AdMob’s largest publisher in 2007, only peperonity mobile social network. In each period, the competitive balance, the key success factors, and opportunities in the market has changed and change the status quo.

I think the history of space can be divided into three “ages” of their business model based on the hit in 2008: first, the emergence of open mobile web, on the other hand, the Application of emerging economies, the third increase in the distribution model and analysis of payment.

User Acquisition in the era of the operator ecosystem until 2007

Although mobile has never been hotter with the increase of IOS and Android, which would never be expected to produce until 2007. Until then, mobile operators were the kings of the mobile phone industry: The mobile content industry and other industry suppliers of other shows lined to try to show their products at any direction operator who would listen. Phone users in the U.S. have been mostly using the portals of mobile operators / covered when they wanted to access the mobile Internet. Therefore new mobile content companies will attend the meeting after meeting to ensure that “make the offer from Verizon” or “deal with Vodafone” and often ask consumers to prepay for mobile content and give companies a large part of society.

The emergence of the Open Mobile in 2008

In 2008, cracks of this system began to appear. Increasingly, mobile users are mobile Internet access in the U.S. via browsers, driven by the emergence of MySpace and Facebook on the mobile.

In April 2008, Mike Arrington and Loopt TC cover the launch of a hype around mobile at the beginning of the valley. A growing number of employers were asked how to benefit from the trend. As these entrepreneurs have launched their new businesses, in turn, seeks to find the marketing strategies that will help guide the consumer, bypassing the operator. The concept of acquisition “Open Mobile” user has entered the mobile arena especially, Admob was on the receiving end of this trend. A significant percentage of revenue growth in 2008 came new, with many new businesses based on the VC-mobile content entering the arena. The industry went to the races they seemed.

The booming economy of the request

It is easy to forget that the financial crisis hit the U.S. economy in the fall of 2008 and rumors abounded of a slowdown in mobile advertising. A large number of mobile publishers are withdrawn from the market of mobile advertising, web-based and many venture capitalists make their investments in mobile consumer expectations.

It was not until the launch of the iPhone that someone saw dollar signs on your mobile.

Mobile application developers, VC-backed start-up by the advertisers jumped on the platform after Apple’s App Store launched, such as requests for AdMob ads in network performance.

Iryna Newman, Head of Mobile Marketing at Groupon:  “A big reason for optimized monetazation in apps is that apps finally solved the problem of user authentication, transaction history and payments. For example, within an app, you only have to log in once and provide your credit card information… you’re then stress-free every time you come back and all your transactions will be seamless.=

With mobile web, cookies are still unreliable and users often face obstacles as they try to sign up, purchase or complete everyday actions, having to remember their passwords and constantly re-enter credit card information. For the most part, mobile web users are having a frustrating experience.”

Back in November 2008, more than a year after the iPhone launch, Jason Spero (then the VP of Marketing at Admob) told me: “The iPhone market is exploding, Inventory is growing and advertisers are hungry for it.” Two drivers pushed revenues up at some ad networks that were tuned into the changes — specifically AdMob and Quattro Wireless. Above all, user acquisition based apps hit it off: Publishers of new mobile applications started paying other publishers every time a user clicked on their ad to download their applications. Second, brand advertisers sought to reach iPhone users as they surfed more frequently on their applications. Quattro was particularly good with these.

As the year unfolded, a new mobile platform gained traction on AdMob’s network: Android. By March 2010, Android surpassed the iPhone in terms of available inventory in the advertising market, accounting for a greater share of smartphone-served ads in the United States.

These days, the vast majority of U.S. mobile ad spend is in native mobile apps and not the mobile web. To web purists it may be surprising that developers continue to release thousands of native mobile apps each month. However, as U.S. advertisers continue to focus on advertising in apps and not the web and apps is where the monetisation of “free” mobile content in the U.S. is at.

A Note On Virality in mobile

One of the most common misconceptions of developers who entered mobile in recent years was their notions around the viability of “viral strategies” in mobile. Traditionally viral strategies that aresuccessful on the web had been destined to fail in mobile.

Some have argued that Kik’s early success was viral. However it was actually due to a clever use of the address book and invites and not viral in the strictest sense of the word. Not surprisingly this strategy got copied a lot, that it is until Path’s Addressbookgate more than a year later put an end to that.

An exception to the argument that “viral does not work in mobile” can be made around in-game mechanics in apps, specifically games.

The Rise Of The Paid Distribution Model & Analytics

The key ingredient for the emergence of the paid distribution model is the discovery that the most successful apps and especially some of the top mobile games were monetizing at impressive rates. Known economics has important implications. Developers now had apps where the cost of acquiring users through paid channels was less than the projected lifetime value of those acquired users. The revenue from these apps was used to subsidize the development and marketing of other titles in those publishers’ portfolios. They could continuously improve their apps using analytics.

While this approach has been known to social gaming, it’s been new to mobile.

Behind this a new set of mobile monetization and offer companies rose to the fore, particularly Tapjoy and Flurry.

The heyday of the associated practices so far was, probably, March 2011. In that month, Tapjoy was making more revenue than Admob, according to various sources I talked to.

How I Interpret The Data Of Our Study – This Trend Has Clear Winners And Losers

What that has meant is – and this is how I interpret the findings of our study – targeting and marketing spending has become far less efficient on iOS over the past few months. Says Christian Henschel, CEO of mobile monetisation company Adeven: “It is still very challenging for app developers and publishers to generate new (valuable) users. Banner advertising is not really working as costumer acquisition costs – specifically cost per downloads – have become very cost intensive.”
Michael Oiknine, CEO of mobile analytics company Apsalar, adds: “With the increasing number of apps in the market, the challenge for app developers and marketers is to not only get discovered, but also to drive engagement, retention, and monetization from their users.”

Alex Rosen, Director of Business Intelligence at Japanese gaming giant GREE, agrees: “It’s still very hard to uncover actual user demographics and therefore more challenging to direct marketing spend. The ability to better understand user bases and figure out the best analytical tools to make that happen is where the industry is going. There are great opportunities for developers, platforms, and advertising companies as analytic tools improve.”

In April 2011 Apple cracked down on the practice of incentivized pay-per-install, where developers offer their apps in other games and pay for downloads when players install their titles for virtual currency. Earlier this year Apple went against bots that have been used for well over a year to download apps until they reach the top of the charts where they can be seen by real users.

Then the cost to acquire users for mobile apps declined last month as ad networks and other channels scrambled to find a replacement for UDIDs, according to Fiksu. “As we’ve discussed in depth over the past several months, Apple’s planned phase-out of the UDID has resulted in significant confusion across the iOS app community. During this time of uncertainty, some marketers are looking more closely at Google Play to fuel their continued growth in mobile. And while we’d never suggest that the iOS market be ignored, Android’s Google Play offers a very compelling opportunity that can benefit app businesses in exceptional new ways” says Viki Zabala, Director of Marketing at Fiksu.

Iryna Newman, Head of Mobile Marketing at Groupon: “Imagine that there are only 50 spots on the front shelf at a department store. If you manage to get on that front shelf, you are guaranteed tens of thousands of high-quality “organic” buyers per day. And there is a clear path of getting there: get as many downloads as possible and get more than the next guy. The simplicity of this algorithm, fierce competition for the same rank spots and the powerful lift it provides, forced the whole mobile space to become very creative: from incentivized downloads to bot-farms. Rank in the App Store became the single most powerful marketing tool for all iOS developers, and under pressure of everyone competing for the same spots, developers became desperate for ways to boost their rank.

Says Deng-Kai Cheng, Co-founder of a productivity stealth startup: “While supply is up, overall paid distribution volume has been flat relative to user growth, and prices have stayed consistently high and will likely continue to go up. This is driven on the demand side mainly by two advertiser sources: game developers that can usually justify the high CPA, and big brands or VC backed startups that are flush with capital and are willing to pay the high prices. As paid distribution becomes more and more difficult on iOS, discovery will continue to increasingly become a game of winners and losers. It thus becomes a self fulfilling cycle for large developers. They have a large install base to cross promote new apps from and they have the cash flow to pay the high prices for distribution.“

Alex Rosen, Director of Business Intelligence at GREE, is more optimistic: “I think it’s becoming less about driving the most users and more about finding the right users and although it’s doable, it is still not an easy process. The analytics are getting there but still need to evolve to meet the needs of the changing market. “

Mobile Platform Competition Is Good For Mobile Publishers

On the face of it iOS is still – by a wide margin – more lucrative per user than Android or Facebook,according to data from analytics provider Flurry and top-tier developers like EA Popcap.Revenues on iOS have grown considerably year over year.

But a smaller amount of developers benefiting from it must be concern for Apple.

In sheer reach for user – measured in monthly app downloads – Android is already considerably outpacing iOS.

In a publisher world of reduced efficiency of distribution and raised costs, Apple is creating a flaw in its ecosystem that hopefully will not grow with time.

Publishers, either way, should continue to be bullish about creating mobile content. For the first time in history they can truly rely on competition between platforms – especially from Android andAmazon –  to be a major incentive for all players that drives discovery and marketing of their content forward.

Source: Apple’s App Discovery Lead On Google Is Shrinking, But Mobile Publishers Shouldn’t Be Too Worried | TechCrunch.

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Why would Google Buy iOS, Mac OS X Email App Developer Sparrow!

Google LogoThe search giant, bringing five Sparrow people in its Gmail team, reportedly paid less than $25 million for the company.

Google buys software maker Sparrow to help build its messaging capabilities. How the search giant will use its new technology is unclear.Representatives of small business, developing their self-titled third group of third party email clients for Mac OS X and Apple operating systems IOS, announced July 20 that Sparrow was bought by Google, and that employees were to join Google’s Gmail. 

“We care a lot about how people communicate, and we have done our best to provide the electronic experience more intuitive and enjoyable,” said CEO Don Leca Sparrow in a brief note on the website the company. “We are joining the Gmail team to achieve a greater vision that we believe can best achieve with Google.”

Leca did not specify what the vision is bigger. Sparrow has launched its first product in February 2011. No details about the sale were disclosed, but sources told the news site of the Verge of Google paid less than $ 25 million for the company of five people.

In a memo sent to reporters, a spokesman for Google also had few details on what the company hopes to do with Sparrow and technology. “Sparrow’s team has always put its users first focuses on building a simple and intuitive interface seamlessly with your mail client,” said the statement from Google. “We hope to bring on board Gmail team, where they will work on new projects.”

According to Cnet, Leca sent an email to Sparrow customers saying they could still use all the applications currently using Sparrow, but do not expect new. “We will continue the provision of our existing products and provide support and critical updates to our users,” he said in his e-mail. “However, as we will be busy with new projects from Google, it will not release new features for applications Sparrow.”

Google already offers Gmail for the IOS, which offers users a number of characteristics, reading email and threaded conversations organize mail capabilities to bring important messages in a few addresses priority mail boxes Auto-complete and send and receive attachments. Google launched the application IOS end of last year, and updated in December 2011, giving users the ability to add a custom signature to text messages output.

In addition, an automatic response was added to the application, such as nested tags and the ability to draw or scribble a message on a “canvas” that can be attached to an e-mail. However, the application is not independent of the service users can not use Gmail. Apple, Apple Mail, which offers its IOS and Mac OS X, allowing users to access other services.

via Google Buys iOS, Mac OS X Email App Developer Sparrow – Messaging and Collaboration – News & Reviews – eWeek.com.

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Mobile App Development is a Key Business Driver, Survey Reveals

Mobile AppsCompanies are focusing more attention on mobile applications to drive customer engagement, a survey reveals.

Mobile applications are increasingly perceived as a differentiation tool to increase customer engagement, increase brand equity and provide better customer service and offer a user experience with high quality and to improve the performance of mobile applications are the main business priorities, according to the latest annual survey of global businesses.

The results indicated that many companies are still in early stages of adoption and is taking a practical approach to new technologies and standards, with greater application performance (72 percent) and multiplatform support for mobile applications from a single code base (67 percent) being one of the main requirements. These take precedence over the management to bring your own device (BYOD) (46 percent) and increased use of HTML5 (26 percent).

The “State of Mobile Apps” survey also explored the mobile 2012 budget priorities, finding that 48 percent of respondents plan to increase budgets for cross-platform development tools in the next 12 months. Over 200 respondents also reported their concerns are the main technical support for open standards and platform support mobile applications, especially for hybrid applications, which are expected to be the biggest winners in the next 12 months or native applications HTML5.

“From a greater focus on user experience and planning for increased investment in multichannel offerings, this report shows that more and more organizations are adopting a” mobile first “mindset. Also confirms something that our customers know from long-mobile is a key factor in business success and an essential channel to increase customer loyalty and improve customer service, “said Harold Goldberg, director of marketing for Kony, in a prepared statement. “While it is crucial to stay ahead of trends, such as BYOD and HTML5, it is clear that a multichannel approach, a hybrid is what companies are looking to stay ahead in today’s mobile environment, ensuring their future of its mobile strategy and position their organizations for growth. “

The survey revealed that customer service applications (55 percent) are the main applications in the development of this year, with respondents indicating that improved customer participation (87 percent) and increased the advantage competitive (79 percent) are key factors in business. The study results also indicated that many companies are being challenged by mobile applications, with 6 percent reporting a “major failure” in its development of mobile applications and over 21 percent reporting either below average profitability or disappointing on investment (ROI) of mobile applications.

“These results are consistent with the adoption of fast moving mobile applications. Through this survey shows that organizations that focus holistically on the entire mobile application ecosystem, from planning through design and the development, implementation and administration-are outstanding results and ROI from their investments in mobile applications “Igor Stenmark, CEO of MGI Research, said in a news release. “With a strong emphasis on application performance and user experience, more organizations are realizing that a simplistic approach at the right time to market is no longer the best approach and that the disciplined application of a appropriate mobile application framework allows companies the best way to meet their business objectives phones. “

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Mobile App Companies Worth the Cost for Development Projects

PR AppImage of mobile devices as an austere communication gadget is changing as the realization of its power to let people connect and share beyond 160 characters and voice have propelled companies to rethink their media strategies. By connecting continents, shortening distances and replicating the experience of physical reunions, mobile devices have given a comforting conviction of protection.  However, this cloud of communication has got more than just the silver lining as to reach out to the defiant users of these devices is turning out to be strenuous  for the companies more than ever before.

Rapid inventions and innovations have sharply trimmed down the products life cycle. Enthralling contraptions of one time become archaic forms of technology in a matter of few years leaving companies behind restive to hit upon yet another exciting idea to catch their customers’ attention. At such a rapidly transforming stage, does it even matter to invest in an iPhon or Android application development to improve public relations? It does, as now customers glance at the documents on their mobile devices with pocket-sized screens where the experience is radically contrasting than a 25 inch monitor’s screen. To ensure the painless happening, leveraging the services of professionals – such as VezTek USA, a mobile apps and games development company in Los Angeles California – is worth the cost.

Mobile website developer can lend a hand in making the company’s message compelling enough to dwindle the effects of other options like SMS, Facebook, Twitter and Skype. As the range of options distends to include thousands of applications, average time per application plunges to moments. Lengthy articles now sound less attractive to the readers as they strive to conclude the gist of an article by skimming only the first 60 words. Public relations companies need to comprehend the severity of the challenges that lie ahead of them since their print media strategies no longer remain effective.  Interaction, therefore, needs to be crisper, crustier and more focused.

Mobile technology has changed the fundamentals of how we connect and for how long we stay connected. A reported 58% decrease in the span of an average mobile user’s attention has now granted only 5 minutes to the public relation companies to get their message across, down from earlier 12 minutes. Android app programmer and iPhone app developers strive to develop applications that are capable of warding off the distractions, like infinitely checking email inbox, Facebooking and re-tweeting, even for just two minutes so that companies get their message across. Is iPhone application development going to get affected by this bleak state of affairs? Undoubtedly yes.  iPhone app development will be amended to encapsulate the latest knowledge where existing skills, coupled with new talent knacks, will help in communicating effectively.

Mobile tablets have been out in the market for some time now. Record sales and surging demand for these iPads hint at the importance of the role that an iPad app designer is likely to play. Discerning what’s relevant and impactful has instantly become the key to winning over customers from thousands of competitors.

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Why Geo Targeting is Gaining Momentum? – Part 3 of 3

iOS Google MapsSmartphone Outpaces Feature Phones

Earlier this year, there was a study conducted that showed that by the time February rolled around, smart phones – such as iPhone and Android – began to outpace features phone users which points towards the fact that marketers are now going away from broader reaching techniques such as the use of SMS and moving towards more target oriented tools also including mobile apps advertisement.

One of the key points to consider in such a situation is the privacy issue. Consumers need to be sure to know what exactly they are getting into and opting for of course.

Although political candidates even to this day and the future will choose to heavily channel their finances and efforts into traditional media marketing, such as radio, television and print, more and more of them realize that mobile marketing can also be used as a potentially universal tool to connect all these traditional media sources.

Recently PayPal launched a campaign, where they were offering consumers the opportunity to buy products using their mobiles. This was done in collaboration with TiVo and Comcast and in this way it is clearly apparent how easy it is to connect the traditional media marketing world with the newly digitized forms of media marketing along with location specific advertising that we know of today.

General Manager of PayPal in Boston, Walt Doyle exclaims how there is a large influx of interest in such tools of marketing more so than ever in politics, but whether it affects the impending elections or not, remains a mystery for now.

He believes that location based advertising is perfect for politics and their electoral campaigns because it gives the candidates the opportunity to come up with highly targeted messages which are more likely to get responses. This can eventually become a great tool and be used for causes to raise money, collect funds etc.

Tore Erickson who is the Chief Revenue Officer at the Clash Group in New York says that as elections come closer, the astute politician will integrate all forms of media in his campaign, and mobile advertising is certainly one of them. The mobile is a ready to use transaction point and tools like location based advertising can make sure that it targets users to are more likely to donate and respond.

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How to Get Internet Service for Free!

Free InternetFREE MOBILE INTERNET INCREASES THE DEMAND FOR MOBILE WEBSITE DEVELOPER

With the growing number of brands reaching target customers have become tougher than ever before. Forming creative and classy ads is merely a hope of advertisers to get a moment’s attention from the potential customers who seem to disregard the advertisements effortlessly. Strategy of mass marketing has lost the exclusiveness that impels customers to watch the ads made by companies like Volvo, Clinique and Dell.

But every problem can be looked upon as another opportunity just like the management at Samba Mobile did. Millions of active but busy customers preferred using mobile Internet to stay connected with the world but this convenience of staying connected didn’t come without an additional cost. Chances of success for such a system were high that could let these on the go customers use Mobile Internet at no cost. Samba Mobile, London, created a win-win situation for both the customers and advertisers by offering them exactly what they required. They were sure of the fact that growing use of mobile internet by the people of Britain would open another avenue for advertisers to reach their customers if it grants them free access to Mobile Internet in return.

Samba’s simple business model revolves around allowing customers to watch ads to get credit for free Internet access. Unlike previous efforts, Samba System gives customers freedom to choose when and what type of ads they would like to watch. This service, currently only for iPad, notebook and laptop users, is expected to increase the demand for iPad app designer and mobile website developer for more customized mobile application development. iPhone app development, however, is unlikely to benefit from the service.

IPad users will need a Samba’s SIM and an account to register for the service as it’s necessary to let the customers set their ads’ preferences while mentioning the timings when they want those ads to be played. For Laptop and Notebooks Samba dongle needs to be purchased. Visualization of credits status through a battery icon notifies how much credit a customer has got remaining. 2.5 Minutes of ads on daily basis are enough to secure the consumption of 517 MB data per month. Samba is not only helping customers to save significant amount money but also facilitating advertisers to reach their target population in the most effective manner. VezTek USA – the Mobile apps Development Company in Los Angeles California USA is exploring similar models to revolutionize the way companies advertise.

This service is not available to iPhone or other smart phone holders which certainly disappoint iPhone app developers and android app developers. Video experience that Samba has to offer can’t be ensured on smart phones and because of this very reason iPad crafts the largest segment for Samba. Strong partners like iTunes and PriceGrabber indicate the vigor of Samba’s business Model that is certain to prosper as the appetite of on-the-go customers to use free Mobile Internet increases.  iPhone application development is likely to get positively affected if Samba management triumph over the challenge of including smart phones especially iPhones in the list of its supported devices.

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